"There is no such thing as a bad artist, only those who dont understand."
Tyler Gogan



Thursday, July 26, 2012

Poses, line of action and weight

I came across this subject today and i thought i might give a few remarks to everyone out there, It applies to 2d and 3d as well.
 Alright this is for all you aspiring animators, citizens, kids, or whoever just appretiates artwork and wants to make theres look fantastic.
Its all about the pose your character is in.( remember, this is for animation, as well as your REGULAR EVERYDAY ART WORK.)
There are a couple things to consider first before you start laying down the pencil on the peice of paper. First, think about what your character is doing, think about his mood, are they happy, are they sad, are they exited, or are they angry, you can very easily convey a mood without a face gesture with simply putting your characters body in the right position. Second, as soon as you decide the mood and position your characters, throw some simple lines down to show the beautifil curves of your character without haveing them on the paper yet. Take King looey for example, when he is holding himself up with his one arm.
I have drawn some lines for you just starting with the basics, plan out the pose first and put those lines in where you want those curves to be. Just take a look how his arms make the beautiful curves, going from one hand down to the other.
Third, weight consideration is probably up there with the top 5 most important things you should look for, make sure that the weight is destributed equally on both sides of the body, make sure that one side doesnt look heavier than the other. Again take a look at this glorious ape. You dont see his hand going strait down to the ground from his head, it is slanted going strait down more from about his rear, and his other hand is extending outward to counter that balance issue. Also be aware of where the weight of the character is going, what part of the body it is being pressed on or against. You and see that his arm is making a strait line going down to this hand, appose to his other arm, it looks more free and loose. Strait lines give more weight to wherever you are putting the weight, curvy bendy lines give less weight, a more loose, free feeling.
Dont get to caught up in making your character look good at the start, take the time to plan out what you want your character doing, be sure sure to add your curves and some loose feeling as well as weight to your drawing.
Remember, dont fall to much in love with your drawing/ artwork, infact i would highly consider drawing something that is absolutely pleasing to the eye and that you are so proud of, and after you show a couple people how good you have done, just rip it up and draw it again, or maybe just rip it up before showing it to anyone, it teaches you not to be so disapointed if you loose it or mess it up in the first place. 
So again dont fall to much in love with your artwork, it can always be done again, you did it once and you most certainly can do it again, trust me it pays off in the long run.
I have thrown up a sketch of Rider from Tangled, I will let you look for the line of action and the curves his body makes, and where his weight is.


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